PLAYING WITH SHADOWS
Becoming part of the solution is a choice. If you’re tired of sitting by while bias pulls people and situations apart — it’s time to flip (a card). A little bit like RPG. A little bit tarot.
OTHERWIS3 is a modern story game designed to interrupt rumination and challenge default narratives, alone or with others.
It’s not passive reflection. It’s practiced perspective. New Age? No. This is Neue Arm Haus.
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What is OTHERWIS3, the card game?
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Otherwis3 is a deck of symbolic art cards designed to support reflection, storytelling, and perspective-shifting. Each card acts as a prompt rather than an instruction—inviting users to explore ideas, emotions, and narratives from new angles.
The deck draws inspiration from psychology, myth, and visual systems, but it is not a tarot or oracle deck. There are no fixed meanings, predictions, or prescribed outcomes. How the cards are used, and what they reveal, emerges through interaction.
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The cards can be used intuitively or through structured play.
They work well for:
Solo reflection or journaling
Creative writing and storytelling
Conversation prompts or shared exploration
Breaking patterns of rumination or stuck thinking
There is no “right” way to use the deck. Some users draw a single card; others work with multiple cards to explore relationships, tensions, or possible paths.
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Each deck includes:
54 unique cards
Full-color printing on 18 gsm card stock
Copper foil detailing
Standard playing card size
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Otherwis3 is not:
A tarot or oracle deck
A fortune-telling or predictive tool
A diagnostic or therapeutic device
It is a creative and reflective instrument designed to support self-inquiry and dialogue.
Designed to be used your way.
Otherwis3 is intentionally open-ended. The cards are meant to meet you where you are.
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Cards will begin shipping before April 1st 2026.
If your deck arrives damaged or incorrect, please contact us within 7 days of delivery, and we’ll make it right.
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Yes. Otherwis3 is designed as both a functional tool and a physical object—making it well-suited for gifting to creatives, thinkers, and anyone interested in symbolic exploration.
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No. The deck stands on its own. The Jungian Symbols & Archetypes lexicon is available separately for those who want deeper context and expanded interpretations, but all the same info for each card is available on the blog for free.
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The deck is printed in full color on 18 gsm card stock and finished with copper foil accents on front and back. The cards are designed for regular handling, shuffling, and long-term use with soft-touch coating to protect to foil.
Made in the U.S.A.
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Our brand vision
OTHERWIS3 is a game for meeting life as it actually happens. Learn to sit with discomfort again, observe situations, recognize the patterns, then choose how to respond. It treats symbols and archetypes as tools for awareness and character development, helping players interrupt habit, reframe conflict, and redirect the story they’re living, while providing a peek into the vast mystery that is studying art-history and morphology in the digital age.
I used AI to help make this possible. Real life artists were commissioned to help show me what generative pipelines felt empowering to them. Check out Lobby Floor on YouTube!
The final art components for 0401 were collected, seeded, prepped, and composited for real life production processes by Alexandra Hartman, a former knitwear designer, then 3D world builder, who loved to hate self learning with YouTube.
Don’t let anyone tell you you can’t. That’s up to you to ask yourself, consider, and decide.
I’m from the cornfields… we have one saying we agree on there… if you build it… they will come.
Download the game and print at home, free, today.
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